The Magic: The Gathering Hall
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Re: The Magic: The Gathering Hall
I have the next few days off. Honestly, if you wanna learn, we can pull up Cockatrice and I can try to throw down the basics, maybe? I can try real hard anyway!
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Re: The Magic: The Gathering Hall
I'll definitely take you up on that!Rijolt wrote:I have the next few days off. Honestly, if you wanna learn, we can pull up Cockatrice and I can try to throw down the basics, maybe? I can try real hard anyway!
Maybe sometime on Tuesday between my classes? I am on PST time. There is a birthday celebration weekend on my end so for today and tomorrow I don't want to get into anything I can't immediately drop just in case.
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Re: The Magic: The Gathering Hall
I'm on EST, but I'll be around for the entire day, anyway, we just gotta do the math to see how we'd match up. :> Also, if you'd wanna voice chat, I do have discord and skype, but that's up to you, I can type just as fast, with less stuttering.
You do you, and have fun
You do you, and have fun
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Re: The Magic: The Gathering Hall
Between school and study I was on off more than usual the past few days, if the offer still stands I'd still love to take you up on it! I have discord, as that is the platform my guild is on! Perhaps sometime this weekend when I am not working?
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Re: The Magic: The Gathering Hall
I'm a bit more limited on the weekend, but we'll see what we can do
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Re: The Magic: The Gathering Hall
Came down with the worst cold ever and have been mostly sulking. When I recover I still want to do that duel!
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Re: The Magic: The Gathering Hall
Nah, you're fine We don't have a time limit or anything of the sort. Just whenever is good. :>
I gave Khlori a companion. Or at least a more consistent one, since she can clone and summon at will. He's actually hanging out in my signature!
Name: Arzur(#63 or #64. Khlori forgot.)
Species: Yellow Rose Imp.
Special Abilities: None out of the species.
Personality: Know it all, full of himself, adorably mischievous, grump.
About: He was a clone of one of the Imps from the Keep, seeing as they aren't allowed to leave for any reason. As a naturally curious and highly mischievous creature, he got himself into more trouble than he should, and has been historically killed many, many times, resulting in a new clone of him to be created at each instance. His memories can be restored if Khlori has access to his corpse. Strangely, there was a random mutation in one of his clones, resulting in his markings uncontrollably flickering between yellow and blue. Seeing as it's only an aesthetic change, she let it slide.
Normally, he can't be seen in full. He hides in Khlori's hair to rest or if he's just not feeling sociable. However his tail wraps around her neck for his stability, and so he gives her a snazzy necklace in the meantime.
Extra: Known for making 'grabby hands' when he wants something. Or anything.
If spooked, he climbs on top of the closest head of someone he trusts and hisses like he's threatening.
Much more animated and self entitled than he has any right to be.
If angered, he knows how to flip people off, and depending on the amount of hands available, he'll use all four hands.
Khlori uses him to aid in her plant magic, but he also makes her laugh. She can understand him for the most part, even though he can only speak through chirps, squeaks, and hand gestures.
I gave Khlori a companion. Or at least a more consistent one, since she can clone and summon at will. He's actually hanging out in my signature!
Spoiler
Name: Arzur(#63 or #64. Khlori forgot.)
Species: Yellow Rose Imp.
Special Abilities: None out of the species.
Personality: Know it all, full of himself, adorably mischievous, grump.
About: He was a clone of one of the Imps from the Keep, seeing as they aren't allowed to leave for any reason. As a naturally curious and highly mischievous creature, he got himself into more trouble than he should, and has been historically killed many, many times, resulting in a new clone of him to be created at each instance. His memories can be restored if Khlori has access to his corpse. Strangely, there was a random mutation in one of his clones, resulting in his markings uncontrollably flickering between yellow and blue. Seeing as it's only an aesthetic change, she let it slide.
Normally, he can't be seen in full. He hides in Khlori's hair to rest or if he's just not feeling sociable. However his tail wraps around her neck for his stability, and so he gives her a snazzy necklace in the meantime.
Extra: Known for making 'grabby hands' when he wants something. Or anything.
If spooked, he climbs on top of the closest head of someone he trusts and hisses like he's threatening.
Much more animated and self entitled than he has any right to be.
If angered, he knows how to flip people off, and depending on the amount of hands available, he'll use all four hands.
Khlori uses him to aid in her plant magic, but he also makes her laugh. She can understand him for the most part, even though he can only speak through chirps, squeaks, and hand gestures.
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Re: The Magic: The Gathering Hall
Wow! I love the glowing effect he has, he's really neat!
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Re: The Magic: The Gathering Hall
Ha, just wait until you see the doodles I made of him. He became a favorite really quickly.
Didya ever think about what you'd want for Rickery's companion? :>
Didya ever think about what you'd want for Rickery's companion? :>
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Re: The Magic: The Gathering Hall
I'm thinking of having a female hellhound or a mount of some kind. Not sure yet. I only recently started fleshing out the character with drawings, and I am not sure how it will end up, haha! Maybe it will end up being a Mortifelis!
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Check out my artwork on DeviantArt!
And in the Art Thread here on Magistream!